In a recent interview with the Seattle Times, Kai Huang of Neversoft discussed Natal.
Q: How about more personalization, using camera technology and Microsoft’s Project Natal to pull players into the game?
A: We haven’t made any specific announcements of what we’re doing with new technologies in “Guitar Hero 6″ and beyond, but one of the areas we’re exploring certainly is camera technology and what you can do — track your movements and maybe have your characters on the screen do certain things you’re doing, or personalize it more so it can look more like you on stage rather than just be an avatar.
There are a lot of possibilities that technologies like Natal will bring, and we’re definitely exploring those possibilities.
Q: Wasn’t the inspiration for “Guitar Hero,” “Dance Dance Revolution” and other rhythm games that had people moving and jumping around in front of the screen? Natal may bring you back in that direction.
A: Definitely. DDR was one of the first music games that widened the audience. We started originally by making dance mats for that game, and we came out with a dance game ourselves. There’s certainly a lot of opportunities in looking at other input devices and other game experiences that are beyond “Guitar Hero” and “DJ Hero.”
Of course, this could ultimately be completely meaningless, but nonetheless it does open up the possibilities of Natal integration on the Xbox 360 version of a future Guitar Hero game.
Make Josh Homme from QOTSA a playable character in the game. (While your at it, put some good QOTSA songs in it too)
THE BLACK KEYS!
You have to have them.